Desert Treasure
Starting Point: Speak to the Archaeologist at the Bedabin Camp, south of Al-Kharid, south-west of the Shantay Pass.
Description: Rumours abound throughout Varrock and Al-Kharid that an archaeologist has discovered some clues to a large hoard of treasure hidden somewhere deep in the desert south of Al-Kharid. Anybody prepared to offer him assistance in his treasure hunting could well find themselves benefitting from a very large reward indeed... PLEASE NOTE: This is an extremely challenging quest that will tax your battle prowess to the extreme.
Requirements: Level 10 Slayer, Level 50 Firemaking, Level 50 Magic, Level 53 Thieving, A high agility level will be a distinct advantage, Be able to defeat extremely tough Enemies above level 150, You also need to complete The Digsite Quest, The Tourist Trap, The Temple of Ikov, Priest In Peril, Waterfall Quest, Troll Stronghold
Difficulty:Very-Hard!, the lowest you should do it at(It was very hard at level 88) would be 80.
Items Needed:6 steel bars, 1 charcoal, 12 magic logs, 1 spices, 1 blood rune, 1 normal bone, 1 silver bar, 1 pestle and mortar, 1 Spkied boots(get the same way you got in the other quest), some money(around 5k should do it), shantay passes to enter desert, waterskins and a knife(use with cactus to refill a 3 dose or below waterskin), 1 cake, 1 garlic, ALOT of lockpicks(or extra food to pickpocket ALOT of bandits), 1 Face mask, 6 Molten glasss, Anti poison potions, ALOT of prayer potions, ALOT of food(and the best you can get), melee armour, range/mage armour, stat restore potions(You WILL need these, see ice section for futher detail), tinderbox, weapon, and any other melee/mage/range things you might need. Also, dueling ring, and teleport to trollheim and ardougne(multiple dueling rings and teleports).
Reward:3 Quest Points, 20, 000 magic exp, ancient magiks, abilty to buy best staff in game for 80k.

The Start
Items Needed: 6 steel bars, 6 molten glass, 1 bones, 1 ashes, 12 magic logs, 1 charcoal, 1 blood rune,(everything before this point can be in a note) 650gp, duel ring, and waterskins for the desert(every time you go in bring them, as I will warn you ahead of time.
Monsters: None that you have to kill, save to get bones.
- Ok, to start of , go to the Bedabin camp, and talk to the Archaeologist in it. He will tell you that he found some sort of transcript that needs to be translated.
- Now, go to the Archaeologist experts south of the digsite, and talk to them twice. You will end up with a translation.
- Go back to the archaeologist, and he will tell you that he is a treasure hunter, and asks if you want to read the book. Do so,(Im not sure if it's nessesary), and he will agree to split all possible loot(only gold) with you 50 50. Don't worry about him again.
- Now, head south and go into the bar. Buy a beer of the bartender, and talk to him again. He will tell you to speak to Elbis. Go to the east part of the village and talk to him. Give him (by using with him) the steel bars, molten glass, bones, ashes, logs, charcoal, and blood rune.
Go south-east untill you see some mirrors. Talk to elbis(he's right there) and look through the mirrors to find out where the diamonds are. The two which are duds are: the pyramid(because this was their original location), and bandit camp(Elbis said they were all there once before.)
Diamond of Smoke
Items Needed: Tinderbox, facemask, Ice gloves, and armour/prayerpots to kill a lvl 167.
Monsters: There are pire fiends, fire giants, dust devils, and fire elementals. The boss, Fareed, is level 167, and uses magic and melee. He only uses magic occasionally, and this should be the easiest boss. Use protection from melee.
Go back to the mirrors, and head more south-east. You should see a smoking well near a cliff wall. Wear your face mask(get from slayer masters), and climb down the well.
Let your energy get to 100% and walk to the most northeast of the cave. Set to run, then use your tinderbox with the torch. Run to the southeast torch, light it, then northwest, then northwest(lighting all along the way), and finally southwest.
Run to the middle, and open the chest. If the torches run out then you will have to light them all over again. You will find a key. Go to the east part of the cave, and get ready for a battle, before using you key with it.
Go in, and kill Fareed, and pick up the gem. Now, either teleport or walk all the way back out.

Diamond of Shadow
Items needed: Lockpicks, prayer potions, and things to kill a monster that lowers your prayer REALLY fast.
Monsters: Shadow hounds, Giant Skeletons, and two versions of Damis(one is level 107 and one is level 174)
Teleport to ardougne, then head north untill you get just south of the baxtorian falls. Now, near a big fenced area, you should see a man called Rasool. He will tell you that he knows how to get one of the diamonds, but he wants you to get a gilded cross, that was stolen by the bandits, back, as it has sentimental value to him.
Teleport to Al-Kharid, then bring ALL your lock picks, and some food, and a couple antipoisons. Go all the way south to the bandit camp (where you bought the beer) and head to the southern-most tent.
Go inside, and there should be a chest. Use your lockpick with it, but if you fail to pick all three locks(he/she does it one at a time) you will break your pick. You won't be poisoned unless there is a message at the bottom saying so, so don't use antipoison by mistake. If you need more lockpicks or antipoison, you can pick the bandits, as they give you both of these.
Go back to Rasool, and give him the gilded cross you find in the chest, and he will give you the ring of visibility. Now, go to the seemingly-pointless enclosed area just near him, and wear the ring.(be ready to beat the final boss of shadow before going in.)
Head to the very large room on your map, and you should see Damis. Kill the first form, then when fighting the second form there are a couple options:
- Go around until you trap him in between a rat so that he cannot get to you(there are giant rats somewhere, shown in picture. Mage/range him.

- Go to the northern part, and look for a corpse, trap him behind this, and mage/range him.
- Just fight him with a whole ton of prayer potions, and hope for the best. This strategy is the hardest, but it is the best if you cannot seem to find the other two ones.
- Go around until you trap him in between a rat so that he cannot get to you(there are giant rats somewhere, shown in picture. Mage/range him.
Pick up the Diamond of shadow, and teleport/run back out again. This time we're going to Canfis.
Diamond of Blood
Items needed: Silver bar, garlic, spice(get from spice stall in ardougne), armour, weapon, pestle and mortar, ALOT of food, and maybe a few prayer potions
Monsters: Ghasts, things found in the swamp, and Dessous who's level 139.
Go to the Canfis bar, and when you enter, you will see a cutscene. Talk to Malak after that and tell him that you are looking for a diamond, and he will tell you who has it. He wants you to kill a vampire named Dessous and he will tell you how to kill him.

Go to draynor, and go down the trap door, (there is one inside the jail, and one just outside draynor), and there is a man named Ruantan living there. Appearantly, he knows how to make a vessel to draw out Dessous. Give him the silver bar, and he'll make it into a silver pot. Go to Entrana, and get it blessed by the high priest in the church.
Go back to malak, and he will deal a 5 to you(to get blood) and the silver pot will be full of blood. Use the pestle and mortar with the garlic, and then use the powedered garlic and spices with the pot. Get ready to fight Dessous, then go to the next step.
What I recommend is that you bring 2 prayer pots, and the rest should be food better than swordfish. If you want to range him, bring ranger armour. If you want to melee him, bring melee armour. Now, go to the trapdoor behind the bar, and go out into the swamp. Go across the bridge, and head towards a graveyard(i forgot the direction, but if you are facing off the bridge it is left. If you are ready, use your pot with the big grave in the middle.
The best way to fight, is with melee. Use protection from ranged, then use normal melee against him. He will attack with melee, but his ranged atttack is far worse. If you are a ranger, then use protection from melee, stand behind the gate, and range him(or mage him).(if you use protection from ranged, he will teleport up to you.)
He doesnt drop a gem! Go back to Malak, and he will give you the diamond of blood.

The Diamond of Ice
Items needed: Runes for 1 trollhem teleport, 1 teleport away from mountain that's not using runes, 3 full (four dose) restore potions, Mage runes and armor, 3 prayer pots(4), the best food you can get, 1 cake, and spiked boots.
Monsters: For the trolls, you can retreat, then come back. It is a better way to kill them with fire runes(NOT the best spell you can do, preferrably at least fire bolt though), and for Kamil(level 154) you should bring 3 prayer pots, 3 restore, lots of good food, and mage runes + armour. There are also lvl 132 wolves.
Go to Trollheim and walk to the northern ice gate, and give the troll child a cake. He will tell you that he froze the enterance, and that you could squeeze through.
Proceed to kill 5 ice trolls. The best way is to use fire spells. Once you have done this, I would recomend teleporting out, and getting more food and armour for the next part, cause this next boss I found the hrdest.
Go through the little cave, and use protection from melee past the wolves, and you will feel an evil pressence. You should see kamil now.
Only use protection from melee when closer, then start blasting him with fire bolt(or fire blast if you're really high, fire strike if you're low). If you are about to die, teleport out. Also, drink restore and prayer pots, if you're prayer or magic gets to low. I WOULD NOT recommend meleeing him.
Now, once he is dead, continue along the path untill you see this big path of ice(if its infront of you). Wear your spiked boots, and go along the path, you will fall, and be dealt 2s. Continue through the gate, and across the ice bridge
Use fire spells on the two trolls to melt the ice, and talk to them. They will teleport you back to the kid, and he will give you the last gem, the ice diamond.

The Pyramid
Items Needed: Prayer(alot) and Antipoison pots, four diamonds, food + armour.
Monsters: Mummies, scarabs, and random pits(not really monsters but I will list them).
Go back to Elbis, and he will tell you that the dessert folk's legendary hero Azzandra is trapped in the big pyramid to the south, and to free him, you need the diamonds. Head to the pyramid(to the south), and use the diamonds with the obelisks. Each obelisk has the colour of it's diamond.
Now, go up the pyramid, all the way to the top and go through the gate and down the ladder.
In this area you will encounter mummies, scarabs, and pits. The thing I noticed about the pits, is that if you are running, you will not fall in, and that they are allways in dark places. Run past these. When scarabs appear, your character will stop, and they can poison you. There are four floors in total, and I will come up with a map soon, but it will be hard :0.
When you reach the bottom, the spirit of Azzandra will appear. Talk with him, and the quest is complete!!! You can now buy an ancient staff for 80k(talk to elbis) but you can do the spells without it at this time of writing.
CONGRATULATIONS! QUEST COMPLETE!
Quest guide written by Solinent