Murder Mystery
Starting Point: Sinclair's Mansion, North of Seers Tower
Description: Lord Sinclair, a highly respected Nobleman of Kandarin has been found murdered in his mansion. Despite the presence of a large number of guards all working hard to solve the crime, local law enforcement officers are totally baffled. Can you use your razor sharp analytical mind to uncover the evidence and unmask the culprit?
Requirements:A brain(check and if you don't have one contact a doctor immediately!)
Difficulty:Easy
Items Needed:Pot
Reward:2000 coins, 3 quest points, and 1400 crafting experience
- Start the quest by talking to the knight in front of the Sinclair Mansion
- Go inside the mansion and talk to all of the kids and the gardener, once this is
completed go south and talk to the Poison Salesman (next to the Seers village bank or
in the Seers bar.
- Return to the mansion and go into the small shack next to the kitchen note that you
can't access this from the house, pick up 7 flypapers.
- Now go into the room where Lord Sinclair died (it is the one with the broken window
in the south east section of the mansion) search the window the red pot and the dagger
(there is a right-click option investigate do this) now go to the kitchen and use your pot
on the barrel of flour and then the pot of flour on the dagger and then one of your
flypapers on the dagger to get thefts fingerprint.
- Now go into each of the kids rooms and search their barrels for an item, repeat the
fingerprint steps on each of the items.
- Now use each of the kids fingerprints on the thefts fingerprint and then only one
will match, then find out how that kid was going to use their poison, now go to that
place and search what they were supposed to use it on.
- Now return to the guard and accuse the correct person and then listen to the guard
ramble on and on about proof and finally he will be convinced and.............................
CONGRATULATIONS! QUEST COMPLETE!
Quest guide written by Happyisgood.